(Fixed in current web version!) Due to some issues with the web build, only a slighly older one is playable so if you want the final version please download it :(. The missing stuff is one sprite for an item and some background. The grey ball is a shovel mold. Everything in the game, with the exception of the sounds, is original and made by scratch.

Hello, we did not have time to show the contols ingame so:

  • WASD - movement
  • SPACE - pick up and drop item
  • R - alter time

Hint: You should find the spirits (the glowing shapes) yourself mostly by looping. And let me tell you a secret - sprits love the glow of the moon.


We also did not have time  for our story:

A long time ago in the highest mountain in their land, there were tiny creatures called The Belles. They were cute, small, but very smart and possessed great power. They could alter the time, constantly jumping between dusk, day and dawn. Pip was the smallest among them all but the bravest and the smartest one. It was curious as well which made Pip leave its people’s land one day in urge to see, discover and explore. That’s how Pip met the spirits of the forest.

Slightly confusing walkthrough, if you are even more confused:

  1. Give an apple to the first spirit (you need to travel to the dusk stage r*2).
  2. Get a bucket and fill it from the rain stage and give it to the second spirit.
  3. Fill the second bucket and get a stick from the rain stage, set it aflame from the fire on the first, then go uder the tree so the item does not get soaked. Give both to the third spirit.
  4. Get the chest, set it aflame, then soak it in the rain(might become invisible if you stay for too long due to a bug we didnt catch) and give it to the fourth spirit. 
  5. Then get the key and go into the house, bring a stick and the shovel mold (black ball in the web build :( ) and place them on the platform, bring the shovel to the final spirit.

Download

Download
Build64LZ4HC.zip 150 MB
Download
BuildWeb2.zip 113 MB
Download
BuildWeb.zip 111 MB

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